Games Commands
Interactive multiplayer and single-player games with economy integration.
Scam Game
A multi-stage risk/reward game where you decide whether to continue or cash out at each stage. There are 5 stages with escalating scam chances (20% to 85%) and increasing multipliers (1.5x to 12x). At each stage you can either cash out safely with your current winnings or continue and risk getting scammed. If scammed, you lose your entire starting bet and gain 30 risk points. Completing all 5 stages is legendary. Auto-cashout on timeout.
/scam
/scam <bet>
Examples
/scam 200
/scam 1000
Russian Roulette
A multi-round gambling game with escalating danger. Each of 5 rounds has an increasing death chance (10% to 90%) and multiplier (1.5x to 15x). Pull the trigger to continue or cash out with your current winnings. Death means losing your entire bet and gaining 25 risk points. Surviving all 5 rounds yields massive returns. Auto-cashout on timeout.
/roulette
/roulette <bet>
Examples
/roulette 500
/roulette 1000
Duel
Challenge another player to a money duel. Both players bet the same amount, and the winner takes the combined pot. The outcome is determined by a random score modified by each player's risk profile multiplier. The loser gains 15 risk points. Optional all-in mode burns an extra 10% of the bet from the loser as a coin sink. Cannot duel yourself, bots, or while already in an active duel. The opponent has 60 seconds to accept or decline.
/duel
/duel <opponent> <bet> [all-in]
Examples
/duel @user 500
/duel @user 1000 true
Heist
Pull off a risky heist with three risk levels: Low (70% win chance, 1.1-1.3x), Medium (50% win chance, 1.4-1.8x), or High (35% win chance, 2.0-4.0x). A confirmation prompt shows the risk details before starting. Success winnings are further modified by the user's risk profile volatility. Failure costs a percentage of the bet (varies by risk level) and adds risk points (5/10/20). Shows your updated balance after the result.
/heist
/heist <bet> <risk>
Examples
/heist 500 low
/heist 1000 high
Escape
A quick decision-based escape scenario game. A random scenario is presented with three choices, each having different risk levels (high/medium/low), win chances, and payout multipliers. High-risk choices offer bigger potential payouts but lower win chances. Winnings are further modified by the user's risk profile. Failure adds 5 risk points. Timeout results in an automatic loss. Shows updated balance after the result.
/escape
/escape <bet>
Examples
/escape 100
/escape 500
Word Game
Opens the Word Game dashboard module. Sends a redirect reply pointing the user to the Word Game section on the web dashboard where the full game interface is available. Server-only command (no DMs).
/wordgame
/wordgame
Examples
/wordgame
Counting Setup
Sets up the Counting game in a specified text channel. Members take turns posting consecutive numbers in the designated channel. Initializes the counter at 0 (next expected number is 1) and sends a starter embed to the channel. Only one counting game can be active per server.
/counting-setup
Administrator
/counting-setup <channel>
Examples
/counting-setup #counting
Counting Disable
Disables the active Counting game in the server by clearing the game data from the database. Shows an error if no counting game is currently set up.
/counting-disable
Administrator
/counting-disable
Examples
/counting-disable